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Title                   : BAM!
Release date            : March 29 2001
File name               : q3f_bam5.pk3
Flag return time		: 40 secs
Author                  : Dead Bank Clerk and SaltyBall
QWTF version author	: midori
Email Address           : dbc@themarines.com / saltyball@mail.com


Map ported to Beta2 of Q3F by Jeppa (new and changed ENTs, relighted the map)


Map description         DBC: I started porting Midori's QWTF map bam4.bsp
			  	For Q3F. Most of the geometry is as accurate as i
  			  	could make it, trying to stay true to the origional
			  	proportion and size.

            
Thanks to               DBC: Salty for doing the ents and fixing up the end product.
			  	Wils for answerinf all my llama questions. Citizen C for
			  	allowing me hit him with a trout an awful lot. Da'Bounca for
			  	threatening to break my arms unless i release a map :p
			  	The Q3F Team for making the game ;p
				Salty: Oi,  thnx to RR2DO2,Llama, MrChumble, Wils for awnsering 
				my funny questions, Elhana, neliz, gizz, boeiend for testing, 
				www.ausfortress.com testers & Recoil for testing && feedback.
				
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***** Construction *****

Editor used             : Q3Radiant
Known Bugs              : Clip brushes not perfect, maybe fps+...
Build Time              : You don't want to know..
Compile machine         : SaltyBall: AMD K7 550 Mhz 128 MB SDRAM
Compile Times           : hmm..
  
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* How to use the .pk3 *

copy q3f_bam5.pk3 to your q3f2 directory
extract to \q3f2\
run Q3A, load the mod q3f2, and type "/devmap q3f_bam5" in the console (~ key)

* Copyright / Permissions *

You're allowed to redistribute this level via electronic media such as Internet,
and free of charge. Any commercial use without a permission is prohibited.

