This map was made for ETF (www.etfgame.com)

March 03, 2005
 Map Info 

Title			: ETF_2XGENIC
Filename		: etf_2xgenic.pk3
Author			: XenoGenic
Web Page		: http://www.PlanetQuake.com/XenoGenic
Email Address		: XenoGenic@PlanetQuake.com

 Installing 

Unzip the pk3 to either the etmain or etf directory.

If you were one of the people that helped playtest or betatest 
this map please make sure and remove the old pk3's so they don't
b0rk the shader files.

 Info 

A few notes about the shrooms. First off, the effects are random
(some positive, others negative). Getting the flag removes any
powerups that person is holding, and prevents them from getting
another shroom until they drop the flag. Also, you can't get
another shroom if you already have quad, haste, invisibility,
regeneration, battle suit, flight, or health above class average.

 Bugs 

None that I know of, but not many people helped me playtest :(

 Construction 

Base:		Port from q3f2 to etf
Editor:	GTKRadiant
Know Bugs:	none
Time:		Construction - A few extra days
 Credits 

	Several q2 textures...some of Evil's textures...oh no,
I can't remember them all!!!

Grey Matter - for all the RTCW models and being so kewl about
	letting me use them in Quake3. (Yes I got permission)

multiplant.pk3 - .md3, texture, and shader files by 
Todd Gantzler Copyright (c) 2000
http://i.am/professorQ3

Defcon.5 Tree-mapmodel (visit our page at www.q3seek.com/hiredforce)
(c) GrimReaper

And to all those Xenoholics out there! :D


-XenoGenic
